Lite version has x8 mipmaps, while the full version, even x12, and it provides the best quality.
While using ENB, don't use default mipmaps from the full version - they cause problems of grain on textures. Lite (1.77GB) and full version (8.86GB) available. It includes components with such well-known projects as the SRT 1.7 project and RoSA.
The mod can be used with ReShade in DX10+ mode. If small window is shown or low resolution with crash while getting to game advanced options, change UseDefaultAdapter="false" in settings.xml. ini changes Widescreen mod - changing RenderHook name to _gtaRenderHook.asi). Various based mods can be downloaded here: 1 or 2 or 3 Incompatibilities: SAMP, Skygfx, 13AG's (in others - possible aspect ratio problems), 2DFX and SilentPatch requires appropriate. RenderHook (not ENB) - Implements DirectX 11 rendering API to GTA San Andreas as well as totally new rendering pipeline.Slight performance impact when using big texture mods and ENB.
That's, turning whatever previously was limited into unlimited, being only limited by the machine/application capacity (featured mod attached Downgrader to install optionally). Does not aim to be just a limit adjuster, but a limit purger.
10.27 Device selection window opens at launch.10.26 Broken reflections when AA is enabled.10.25 Lens flare is too thin and barely visible.10.24 Cannot find 800圆00x32 video mode error.10.23 Streaming memory bug, incorrectly rendered pedestrians.10.21 Vegetation disappears in the distance.10.19 Error on start due to a DirectX 9.0 prompt (Windows 8 and newer).10.17 Gym persistently reports to have been worked out enough.10.16 "A required security module cannot be activated" error.10.14 Game crashes when standing near escalators.10.13 Game crashes on multi-monitor systems.10.12 Bad reflections, lighting, transparency.10.8 Intro movies not showing and broken Alt+Tab ↹.